In astonishingly general terms, there are three fundamental tactics employed. You want to be agile enough to hop between strategies almost instantly as the course of the match unfolds.

The Blockade

This consists of creating a 6-deep wall of pieces, or at least as deep as you might achieve, to barricade in the opponent’s pieces that are located on your 1-point. This is deemed to be the most acceptable strategy at the start of the match. You can build the wall anyplace inbetween your eleven-point and your two-point and then shuffle it into your home board as the match continues.

The Blitz

This involves closing your home board as fast as as you can while keeping your opponent on the bar. For example, if your challenger rolls an early 2 and shifts one piece from your one-point to your three-point and you then toss a five-five, you can play six/one 6/1 8/3 8/3. Your challenger is now in serious calamity seeing that they have two checkers on the bar and you have locked half your inner board!

The Backgame

This tactic is where you have two or more checkers in your competitor’s inner board. (An anchor spot is a position occupied by at a minimum 2 of your pieces.) It needs to be used when you are significantly behind as it much improves your opportunities. The best locations for anchors are near your competitor’s lower points and either on abutting points or with a single point separating them. Timing is critical for an effectual backgame: besides, there is no reason having two nice anchor spots and a solid wall in your own inner board if you are then forced to break down this right away, while your opposer is moving their pieces home, seeing that you do not have any other spare checkers to move! In this situation, it is more favorable to have pieces on the bar so that you can maintain your position up till your opponent gives you a chance to hit, so it may be a wonderful idea to attempt and get your challenger to hit them in this situation!