As we have dicussed in the last article, Backgammon is a casino game of ability and luck. The aim is to shift your checkers carefully around the board to your inside board while at the same time your opposition moves their pieces toward their inside board in the opposing direction. With opposing player pieces moving in opposite directions there is bound to be conflict and the requirement for particular tactics at particular times. Here are the two final Backgammon techniques to round out your game.
The Priming Game Strategy
If the goal of the blocking plan is to slow down the opponent to move his checkers, the Priming Game plan is to absolutely barricade any movement of the opposing player by creating a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a battered position if she ever attempts to escape the wall. The ambush of the prime can be built anywhere between point two and point eleven in your game board. Once you’ve successfully constructed the prime to stop the movement of your competitor, the opponent doesn’t even get a chance to toss the dice, and you shift your chips and roll the dice yet again. You’ll be a winner for sure.
The Back Game Tactic
The aims of the Back Game strategy and the Blocking Game tactic are very similar – to hurt your competitor’s positions with hope to improve your odds of succeeding, but the Back Game plan relies on alternate tactics to achieve that. The Back Game plan is frequently used when you are far behind your competitor. To play Backgammon with this strategy, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This plan is more challenging than others to play in Backgammon because it requires careful movement of your chips and how the chips are relocated is partially the outcome of the dice toss.