As we have dicussed in the last article, Backgammon is a game of talent and pure luck. The aim is to move your chips carefully around the board to your inside board while at the same time your opposing player moves their chips toward their home board in the opposing direction. With competing player checkers moving in opposing directions there is going to be conflict and the requirement for particular tactics at particular times. Here are the last two Backgammon plans to complete your game.

The Priming Game Strategy

If the purpose of the blocking tactic is to hamper the opponents ability to move her chips, the Priming Game plan is to completely stop any activity of the opponent by building a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a damaged position if he ever tries to leave the wall. The trap of the prime can be setup anyplace between point two and point eleven in your half of the board. After you have successfully built the prime to block the movement of your competitor, the competitor does not even get a chance to roll the dice, that means you shift your pieces and roll the dice again. You’ll win the game for sure.

The Back Game Technique

The objectives of the Back Game technique and the Blocking Game strategy are similar – to hurt your competitor’s positions in hope to boost your odds of winning, however the Back Game plan utilizes seperate tactics to achieve that. The Back Game tactic is frequently employed when you’re far behind your opponent. To play Backgammon with this tactic, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This tactic is more difficult than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the checkers are moved is partially the result of the dice roll.