As we have dicussed in the last article, Backgammon is a game of ability and luck. The goal is to move your chips carefully around the game board to your home board and at the same time your opposing player shifts their chips toward their inner board in the opposite direction. With competing player checkers shifting in opposing directions there is bound to be conflict and the need for particular strategies at specific instances. Here are the last 2 Backgammon strategies to complete your game.

The Priming Game Tactic

If the purpose of the blocking plan is to slow down the opponent to move his checkers, the Priming Game plan is to completely stop any movement of the opposing player by building a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or result a damaged position if she at all tries to escape the wall. The ambush of the prime can be setup anywhere between point 2 and point 11 in your board. As soon as you’ve successfully constructed the prime to block the movement of your competitor, your opponent doesn’t even get a chance to roll the dice, that means you shift your chips and roll the dice yet again. You’ll win the game for sure.

The Back Game Strategy

The goals of the Back Game strategy and the Blocking Game strategy are very similar – to harm your opponent’s positions hoping to better your odds of winning, however the Back Game tactic relies on different tactics to achieve that. The Back Game plan is frequently employed when you are far behind your competitor. To compete in Backgammon with this plan, you need to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more difficult than others to employ in Backgammon seeing as it requires careful movement of your checkers and how the checkers are relocated is partly the result of the dice roll.