As we dicussed in the previous article, Backgammon is a game of skill and good luck. The goal is to shift your checkers carefully around the game board to your inner board and at the same time your opponent shifts their checkers toward their home board in the opposing direction. With competing player chips moving in opposite directions there is going to be conflict and the need for particular strategies at particular times. Here are the two final Backgammon plans to finish off your game.

The Priming Game Strategy

If the goal of the blocking tactic is to slow down the opponent to move her checkers, the Priming Game strategy is to completely stop any activity of the opposing player by assembling a prime – ideally 6 points in a row. The competitor’s chips will either get bumped, or end up in a battered position if she ever attempts to escape the wall. The ambush of the prime can be built anywhere between point two and point eleven in your game board. Once you’ve successfully built the prime to prevent the activity of the competitor, your opponent doesn’t even get a chance to roll the dice, that means you move your pieces and roll the dice yet again. You’ll win the game for sure.

The Back Game Strategy

The objectives of the Back Game strategy and the Blocking Game plan are similar – to hinder your competitor’s positions hoping to improve your odds of winning, however the Back Game strategy utilizes seperate techniques to achieve that. The Back Game tactic is generally used when you are far behind your competitor. To compete in Backgammon with this technique, you need to control 2 or more points in table, and to hit a blot (a single checker) late in the game. This tactic is more complex than others to employ in Backgammon because it requires careful movement of your checkers and how the pieces are moved is partially the result of the dice toss.