In exceptionally general terms, there are 3 chief tactics used. You need to be agile enough to hop between techniques almost instantly as the course of the match unfolds.
The Blockade
This is composed of creating a 6-deep wall of pieces, or at least as thick as you might manage, to barricade in the opponent’s checkers that are located on your 1-point. This is judged to be the most suitable course of action at the begining of the game. You can build the wall anywhere inbetween your 11-point and your 2-point and then shift it into your home board as the game progresses.
The Blitz
This is composed of locking your home board as fast as possible while keeping your challenger on the bar. For example, if your opponent tosses an early 2 and moves one checker from your one-point to your three-point and you then toss a five-five, you can play 6/1 six/one 8/3 eight/three. Your opponent is then in big-time calamity because they have two checkers on the bar and you have locked half your inner board!
The Backgame
This strategy is where you have two or higher pieces in your competitor’s home board. (An anchor spot is a position occupied by at least two of your checkers.) It needs to be played when you are significantly behind as this strategy much improves your opportunities. The strongest locations for anchors are towards your opponent’s smaller points and either on abutting points or with a single point in between. Timing is integral for a powerful backgame: after all, there’s no reason having two nice anchors and a solid wall in your own home board if you are then required to break up this right away, while your challenger is moving their pieces home, owing to the fact that you don’t have any other additional pieces to move! In this case, it’s more favorable to have pieces on the bar so that you might maintain your position up until your competitor gives you a chance to hit, so it may be a wonderful idea to try and get your challenger to get them in this case!