As we dicussed in the previous article, Backgammon is a game of ability and luck. The goal is to shift your checkers carefully around the game board to your inner board and at the same time your opponent moves their checkers toward their inner board in the opposing direction. With competing player checkers heading in opposite directions there is going to be conflict and the need for specific strategies at particular times. Here are the last two Backgammon strategies to round out your game.

The Priming Game Plan

If the purpose of the blocking strategy is to hamper the opponents ability to move her chips, the Priming Game plan is to completely stop any movement of the opponent by building a prime – ideally 6 points in a row. The opponent’s checkers will either get bumped, or end up in a battered position if she at all tries to leave the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your board. Once you’ve successfully constructed the prime to block the movement of your competitor, your competitor does not even get a chance to toss the dice, that means you move your pieces and toss the dice yet again. You will win the game for sure.

The Back Game Strategy

The objectives of the Back Game technique and the Blocking Game technique are very similar – to hurt your opponent’s positions in hope to better your chances of succeeding, but the Back Game technique utilizes seperate techniques to do that. The Back Game tactic is often employed when you are far behind your competitor. To play Backgammon with this technique, you have to hold 2 or more points in table, and to hit a blot late in the game. This tactic is more complex than others to use in Backgammon seeing as it needs careful movement of your checkers and how the checkers are moved is partly the result of the dice roll.