As we dicussed in the previous article, Backgammon is a game of skill and good luck. The goal is to move your chips carefully around the board to your home board while at the same time your opposition moves their checkers toward their inner board in the opposite direction. With competing player checkers moving in opposite directions there is bound to be conflict and the need for particular tactics at particular instances. Here are the last 2 Backgammon techniques to round out your game.
The Priming Game Plan
If the aim of the blocking strategy is to slow down the opponent to move her checkers, the Priming Game plan is to completely block any activity of the opponent by constructing a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or end up in a bad position if he/she at all attempts to leave the wall. The ambush of the prime can be established anyplace between point 2 and point eleven in your half of the board. As soon as you’ve successfully built the prime to stop the movement of your competitor, the competitor does not even get a chance to roll the dice, that means you shift your checkers and toss the dice yet again. You will be a winner for sure.
The Back Game Technique
The objectives of the Back Game technique and the Blocking Game technique are similar – to hinder your competitor’s positions in hope to boost your odds of winning, but the Back Game tactic utilizes alternate tactics to achieve that. The Back Game strategy is commonly employed when you’re far behind your competitor. To participate in Backgammon with this plan, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This technique is more difficult than others to employ in Backgammon because it requires careful movement of your checkers and how the chips are moved is partially the outcome of the dice roll.