As we dicussed in the last article, Backgammon is a game of ability and good luck. The goal is to move your checkers carefully around the game board to your home board and at the same time your opponent moves their checkers toward their home board in the opposite direction. With competing player checkers moving in opposite directions there is going to be conflict and the need for particular strategies at particular instances. Here are the last 2 Backgammon strategies to finish off your game.

The Priming Game Tactic

If the aim of the blocking tactic is to hamper the opponents ability to shift their pieces, the Priming Game plan is to absolutely block any activity of the opposing player by creating a prime – ideally 6 points in a row. The competitor’s pieces will either get hit, or end up in a battered position if she ever tries to escape the wall. The ambush of the prime can be built anyplace between point 2 and point 11 in your board. Once you’ve successfully built the prime to prevent the movement of the opponent, your competitor does not even get to roll the dice, and you shift your chips and roll the dice again. You’ll win the game for sure.

The Back Game Tactic

The objectives of the Back Game strategy and the Blocking Game tactic are very similar – to hinder your competitor’s positions in hope to boost your chances of winning, but the Back Game tactic utilizes seperate tactics to do that. The Back Game plan is generally utilized when you’re far behind your opponent. To play Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This plan is more difficult than others to play in Backgammon seeing as it requires careful movement of your pieces and how the chips are moved is partly the outcome of the dice roll.