As we have dicussed in the last article, Backgammon is a casino game of ability and good luck. The aim is to move your chips carefully around the game board to your inside board and at the same time your opposition moves their pieces toward their inner board in the opposing direction. With opposing player chips shifting in opposite directions there is going to be conflict and the requirement for particular tactics at particular instances. Here are the last 2 Backgammon plans to round out your game.
The Priming Game Plan
If the goal of the blocking strategy is to slow down the opponent to shift his checkers, the Priming Game plan is to completely barricade any movement of the opposing player by building a prime – ideally 6 points in a row. The opponent’s pieces will either get bumped, or result a bad position if he at all attempts to leave the wall. The trap of the prime can be established anyplace between point two and point 11 in your game board. As soon as you have successfully constructed the prime to stop the movement of your competitor, the opponent doesn’t even get to roll the dice, and you move your checkers and roll the dice yet again. You’ll win the game for sure.
The Back Game Strategy
The goals of the Back Game tactic and the Blocking Game tactic are similar – to harm your competitor’s positions hoping to boost your chances of succeeding, but the Back Game strategy utilizes seperate tactics to do that. The Back Game tactic is commonly used when you’re far behind your opponent. To play Backgammon with this technique, you have to control 2 or more points in table, and to hit a blot (a single piece) late in the game. This plan is more difficult than others to play in Backgammon seeing as it requires careful movement of your pieces and how the pieces are moved is partially the outcome of the dice roll.