As we dicussed in the last article, Backgammon is a game of ability and pure luck. The aim is to shift your pieces safely around the game board to your inside board while at the same time your opposing player moves their checkers toward their inner board in the opposing direction. With opposing player chips heading in opposing directions there is bound to be conflict and the requirement for particular techniques at specific times. Here are the 2 final Backgammon tactics to round out your game.
The Priming Game Plan
If the goal of the blocking tactic is to hamper the opponents ability to move his checkers, the Priming Game strategy is to absolutely barricade any activity of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a battered position if he ever tries to escape the wall. The ambush of the prime can be built anywhere between point two and point 11 in your half of the board. As soon as you have successfully built the prime to prevent the movement of the competitor, your competitor does not even get a chance to toss the dice, and you shift your checkers and toss the dice yet again. You’ll be a winner for sure.
The Back Game Technique
The aims of the Back Game technique and the Blocking Game strategy are similar – to hinder your competitor’s positions hoping to boost your odds of succeeding, but the Back Game plan relies on different techniques to achieve that. The Back Game tactic is frequently employed when you’re far behind your competitor. To compete in Backgammon with this technique, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This plan is more challenging than others to play in Backgammon seeing as it needs careful movement of your chips and how the pieces are relocated is partly the result of the dice toss.