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As we dicussed in the previous article, Backgammon is a casino game of ability and good luck. The goal is to shift your checkers safely around the board to your inside board while at the same time your opponent shifts their chips toward their home board in the opposite direction. With competing player chips shifting in opposite directions there is going to be conflict and the requirement for specific techniques at particular instances. Here are the last 2 Backgammon plans to complete your game.

The Priming Game Strategy

If the purpose of the blocking strategy is to hamper the opponents ability to move his checkers, the Priming Game plan is to absolutely barricade any activity of the opposing player by assembling a prime – ideally 6 points in a row. The opponent’s chips will either get hit, or result a bad position if she at all attempts to escape the wall. The ambush of the prime can be established anywhere between point 2 and point eleven in your board. After you have successfully constructed the prime to prevent the activity of your opponent, the competitor doesn’t even get a chance to toss the dice, and you shift your pieces and toss the dice yet again. You will win the game for sure.

The Back Game Technique

The objectives of the Back Game strategy and the Blocking Game tactic are similar – to hurt your opponent’s positions in hope to boost your chances of succeeding, but the Back Game tactic utilizes seperate techniques to do that. The Back Game tactic is often utilized when you’re far behind your competitor. To compete in Backgammon with this plan, you need to control two or more points in table, and to hit a blot (a single checker) late in the game. This strategy is more complex than others to employ in Backgammon because it needs careful movement of your pieces and how the chips are relocated is partially the result of the dice toss.