As we dicussed in the last article, Backgammon is a casino game of ability and pure luck. The aim is to shift your checkers carefully around the board to your inside board and at the same time your opponent shifts their pieces toward their inside board in the opposite direction. With competing player chips moving in opposing directions there is going to be conflict and the requirement for particular techniques at specific times. Here are the last two Backgammon plans to finish off your game.
The Priming Game Tactic
If the goal of the blocking plan is to slow down the opponent to move their chips, the Priming Game plan is to completely barricade any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a battered position if he/she ever attempts to escape the wall. The trap of the prime can be built anywhere between point two and point eleven in your board. Once you have successfully assembled the prime to block the activity of your opponent, the opponent doesn’t even get to roll the dice, and you shift your pieces and roll the dice again. You will win the game for sure.
The Back Game Strategy
The goals of the Back Game strategy and the Blocking Game technique are similar – to hurt your opponent’s positions hoping to improve your odds of winning, however the Back Game tactic uses seperate tactics to achieve that. The Back Game strategy is frequently used when you’re far behind your competitor. To participate in Backgammon with this tactic, you have to control two or more points in table, and to hit a blot late in the game. This plan is more complex than others to use in Backgammon seeing as it needs careful movement of your chips and how the chips are moved is partially the result of the dice roll.