As we dicussed in the last article, Backgammon is a casino game of talent and pure luck. The aim is to shift your chips safely around the board to your inner board and at the same time your opposing player moves their pieces toward their inside board in the opposite direction. With opposing player checkers moving in opposite directions there is bound to be conflict and the need for specific strategies at particular times. Here are the last 2 Backgammon strategies to round out your game.
The Priming Game Strategy
If the goal of the blocking tactic is to slow down the opponent to shift her checkers, the Priming Game plan is to absolutely stop any activity of the opponent by assembling a prime – ideally 6 points in a row. The competitor’s checkers will either get hit, or result a damaged position if he ever attempts to leave the wall. The trap of the prime can be setup anyplace between point 2 and point 11 in your board. Once you have successfully built the prime to stop the movement of your competitor, the opponent does not even get to toss the dice, that means you move your pieces and toss the dice yet again. You will win the game for sure.
The Back Game Plan
The goals of the Back Game plan and the Blocking Game tactic are very similar – to hinder your competitor’s positions in hope to boost your odds of winning, however the Back Game technique relies on seperate techniques to do that. The Back Game plan is often employed when you are far behind your competitor. To compete in Backgammon with this tactic, you have to hold two or more points in table, and to hit a blot (a single piece) late in the game. This strategy is more challenging than others to employ in Backgammon seeing as it needs careful movement of your chips and how the chips are relocated is partly the result of the dice roll.