[ English ]

In exceptionally simple terms, there are three chief techniques employed. You need to be agile enough to switch tactics instantly as the action of the game unfolds.

The Blockade

This comprises of building a 6-thick wall of pieces, or at least as thick as you are able to manage, to barricade in the competitor’s pieces that are on your 1-point. This is deemed to be the most suitable strategy at the begining of the game. You can create the wall anywhere within your 11-point and your two-point and then shift it into your home board as the game advances.

The Blitz

This is comprised of locking your home board as quick as as you can while keeping your challenger on the bar. For example, if your competitor tosses an early 2 and moves one piece from your 1-point to your three-point and you then toss a five-five, you are able to play six/one six/one 8/3 8/3. Your opponent is now in big-time dire straits since they have 2 pieces on the bar and you have locked half your home board!

The Backgame

This plan is where you have 2 or more anchors in your competitor’s home board. (An anchor spot is a point consisting of at a minimum 2 of your pieces.) It should be played when you are decidedly behind as it much improves your chances. The better areas for anchors are towards your competitor’s lower points and also on adjoining points or with a single point separating them. Timing is important for a powerful backgame: besides, there is no reason having two nice anchor spots and a solid wall in your own home board if you are then required to dismantle this straight away, while your opponent is getting their pieces home, taking into account that you do not have other spare checkers to shift! In this case, it is better to have pieces on the bar so that you might maintain your position until your opposer provides you a chance to hit, so it can be a wonderful idea to try and get your opposer to hit them in this situation!