In astonishingly simple terms, there are three fundamental techniques employed. You must be able to switch tactics quickly as the course of the match unfolds.
The Blockade
This comprises of building a 6-deep wall of checkers, or at a minimum as thick as you are able to manage, to barricade in the opponent’s pieces that are located on your 1-point. This is considered to be the most adequate course of action at the begining of the game. You can assemble the wall anywhere within your eleven-point and your two-point and then shift it into your home board as the game advances.
The Blitz
This is comprised of locking your home board as quickly as as you can while keeping your opposer on the bar. e.g., if your competitor tosses an early 2 and moves one checker from your 1-point to your 3-point and you then roll a 5-5, you will be able to play six/one 6/1 8/3 eight/three. Your opponent is then in serious calamity seeing that they have two pieces on the bar and you have locked half your home board!
The Backgame
This course of action is where you have 2 or higher checkers in your competitor’s inner board. (An anchor is a point occupied by at least two of your pieces.) It needs to be played when you are significantly behind as this strategy greatly improves your opportunities. The better areas for anchor spots are near your opponent’s lower points and either on abutting points or with one point separating them. Timing is important for a powerful backgame: besides, there is no reason having 2 nice anchor spots and a solid wall in your own inner board if you are then required to break up this straight away, while your competitor is getting their pieces home, taking into account that you don’t have other additional checkers to move! In this case, it’s better to have pieces on the bar so that you are able to preserve your position until your opposer gives you a chance to hit, so it will be a great idea to attempt and get your opponent to get them in this situation!