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As we have dicussed in the previous article, Backgammon is a casino game of talent and luck. The goal is to move your checkers safely around the game board to your home board while at the same time your opposing player shifts their pieces toward their inner board in the opposing direction. With competing player pieces shifting in opposing directions there is bound to be conflict and the need for particular tactics at particular instances. Here are the two final Backgammon plans to finish off your game.

The Priming Game Plan

If the goal of the blocking plan is to hamper the opponents ability to move his chips, the Priming Game tactic is to absolutely stop any activity of the opposing player by constructing a prime – ideally 6 points in a row. The opponent’s checkers will either get hit, or end up in a battered position if he at all tries to escape the wall. The ambush of the prime can be setup anyplace between point 2 and point 11 in your board. As soon as you’ve successfully assembled the prime to stop the activity of the competitor, your competitor doesn’t even get to roll the dice, and you move your pieces and roll the dice again. You will be a winner for sure.

The Back Game Technique

The goals of the Back Game strategy and the Blocking Game technique are very similar – to hurt your opponent’s positions hoping to boost your odds of winning, however the Back Game plan utilizes different techniques to do that. The Back Game strategy is frequently used when you are far behind your opponent. To participate in Backgammon with this strategy, you have to hold two or more points in table, and to hit a blot late in the game. This strategy is more complex than others to play in Backgammon seeing as it needs careful movement of your pieces and how the chips are relocated is partly the result of the dice roll.