As we dicussed in the last article, Backgammon is a game of ability and good luck. The goal is to move your checkers carefully around the board to your inner board and at the same time your opponent moves their chips toward their inner board in the opposite direction. With opposing player chips moving in opposing directions there is bound to be conflict and the requirement for particular techniques at particular instances. Here are the 2 final Backgammon tactics to finish off your game.
The Priming Game Strategy
If the purpose of the blocking tactic is to slow down the opponent to move her pieces, the Priming Game plan is to absolutely barricade any movement of the opposing player by building a prime – ideally 6 points in a row. The competitor’s checkers will either get bumped, or result a damaged position if he/she at all tries to leave the wall. The trap of the prime can be built anywhere between point two and point 11 in your half of the board. After you’ve successfully constructed the prime to stop the movement of the competitor, the opponent does not even get to toss the dice, and you move your pieces and roll the dice yet again. You’ll be a winner for sure.
The Back Game Strategy
The aims of the Back Game technique and the Blocking Game strategy are similar – to harm your opponent’s positions hoping to improve your chances of winning, however the Back Game strategy uses seperate techniques to do that. The Back Game tactic is often used when you’re far behind your opponent. To compete in Backgammon with this tactic, you need to hold two or more points in table, and to hit a blot late in the game. This plan is more difficult than others to use in Backgammon seeing as it requires careful movement of your chips and how the checkers are moved is partly the result of the dice toss.